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Infamous second son paper trail review
Infamous second son paper trail review











Those who pre-ordered get access to the Cole's Legacy DLC which allows you to find out what happened after the events of the second title. There are a host of side-missions to complete and collectibles to find, objects to destroy and walls to tag with stencil art, all of which are in significant numbers. You do however get value for your money when it comes to replay value, as Second Son has much more to it than its campaign mode (which you can play twice in both good and evil modes). A couple of missions stand out later on, but there is a lot of repetition throughout, particularly in acquiring shards once you obtain a new power. Whilst mucking around in Seattle may be thrilling, most missions boil down to going to an objective, killing a few guys, before moving onto the next and doing the same thing. There are no really memorable moments, and this is a shame as the story isn’t as strong as the ongoing banter between MacGrath and Zeke in the previous two games.

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The variation in power upgrades is particularly noticeable, for instance, a good power upgrade allows you to heal upon dashing through a vent whilst the evil version grants you the ability to dash quicker and over a greater distance.įor everything that makes Second Son an excellent game, you can’t help but feel that the mission structure and objectives let it down a little this is the main area where the game suffers. Whichever path you take dictates the missions available to you and also how you can upgrade your powers, both of which make a difference to the experience. You are given the choice to be a Conduit and act like the Samaritan, or you can be the ultimate Bio-Terrorist and take down all in your path.

infamous second son paper trail review

Much like its predecessor, Second Son is defined by a karma system which changes the city and the story depending on how you chose to act upon acquisition of your Conduit powers. Thankfully the snappy game reloads allow you to get back in the action swiftly, but some of the fun of just jumping in all powers blazing has been taken away from the series. Damage is healed swiftly thanks to your powers, and in some instances can be replenished upon absorption, but once the bullets start flying you can find yourself dead all too easily.

infamous second son paper trail review

You’re a super-powered badass but at times it seems this counts for nothing when you’re surrounded by DUP soldiers. When things get intense however you can’t help but feel that the enemy always has the upper hand over you.











Infamous second son paper trail review